The following can be copied and pasted to a notecard to hand out to players.
updated February 10 2012
++Myriad Lite Player Notes v0.0.1 20110905
The Myriad RPG System was designed, written, and illustrated by Ashok Desai
Myriad RPG licensed under the Creative Commons Attribution 2.0 UK: England and Wales
Myriad Lite software Copyright (c) 2011 by Allen Kerensky (OSG/SL)
Baroun's Adventure Machine Copyright (c) 2008-2011 by Baroun Tardis (SL)
Myriad Lite Player Notes licensed under the
Creative Commons Attribution-Share Alike-Non-Commercial 3.0 Unported
Welcome to Myriad Lite and Baroun's Adventure Machine (BAM)!
You should have recieved a "Myriad Lite" heads-up display (HUD) attachment when you recieved these instructions.
Please find it in your inventory and either drag it on to your avatar, or right click and select "Wear"
The Myriad Lite HUD keeps track of your combat and quest status while roleplaying.
USING THE HUD
Right click Myriad Lite in inventory and choose Wear or Attach to HUD.
I use the bottom left HUD slot by default.
You can send commands to Myriad Lite on chat channel 5.
/5 armoroff - turn off powered armor to save battery
/5 armoron - turn on powered armor
/5 checkammo - check the ammo left in your firearm
/5 checkarmor - check what amount of armor you currently have on
/5 checkbattery - check the battery level in powered armor
/5 combatoff - disable the built in fist fighter
/5 combaton - enable the built in fist fighter
/5 credits - credit where credit is due
/5 debugoff - turn off debugging messages if showing
/5 debugon - turn on debug messages
/5 drawboth - draw weapons in both hands if attached
/5 drawleft - draw a weapon in your left hand, if attached
/5 drawright - draw a weapon in your right hand, if attached
/5 holsterboth - holster the firearms in both hands, if attached
/5 holsterleft - holster the firearm in your left hand, if attached
/5 holsterright - holster the firearm in your right hand, if attached
/5 quest - see your current status in your current quest
/5 recharge - recharge the batteries in powered armor
/5 reload - reload your firearm
/5 reset - reset your meter and reload your character sheet
/5 safetyoff - unsafe your firearm
/5 safetyon - safe your firearm
/5 sheatheboth - sheathe the melee weapons in both hands, if attached
/5 sheatheleft - sheathe the melee weapon in your left hand, if attached
/5 sheatheright - sheathe the melee weapon in your right hand, if attached
/5 version - show the credits which includes the HUD version number and date
Myriad Lite includes a built-in "fist fighter".
Say " /5 combaton " in main chat, while you have no weapons in hand, to activate the fist fighter.
The fist fighter works in Mouselook or regular camera mode.
Hold the left mouse button to start an attack.
Choose the attack with the arrow keys on your keyboard:
Left Arrow = Left Punch
Up Arrow = One-Two Punch, slower than a single fisted punch
Right Arrow = Right Punch
Down Arrow = Kick, slower than the punches but longer "reach"
Myriad Lite also includes Melee combat and ranged combat such as with crossbows or firearms, if the appropriately scripted Myriad-Lite compatible item is attached to a hand.
Myriad Lite also includes Baroun Tardis' Adventure Machine v1, allowing you to find and complete "quests", "adventures", or "crusades".
Sim/region owners can build "quests" in their regions, which this HUD will help you complete.
To begin an adventure, touch the 'person' who gave you the HUD again, this time while wearing the HUD.
You should get the first 'task' for the adventure, which will show what your goal and a hint on how to obtain it.
If you should lose track of what you're doing, touch the HUD on your screen, and it will give you a quick update on the status of your adventure.
If you remove your HUD, it will reset and clear the current adventure.
This will cause you to lose all goals you have achieved, and reset you to "no adventure in progress"
Adventures are like a scavenger hunt: You go after certain goals, and when you get all of them , you win the main prize at the end.
There are four basic types of goals in the BAM system:
1) Adventure Giver : if you're reading this, you've already found one…. These start adventures, and can also be the end point of one. Usually, some small prize is given out when you complete the adventure. These have a blue text floating over their head, indicating their name, such as "Baker" or "Clerk"
2) Collision Goal: These occupy an area, and when you run into it or step on it while looking for that area, it lets you know you've reached it, and gives you a clue for the next step in the adventure. These have no floating text, since that would be too much of a give away that this is the spot (grin)
3) Location Goal: These scan an area, and when you enter it while looking for that area, let you know you've reached it, and give you a clue for the next step in the adventure. These have no floating text, since that would be too much of a give away that this is the spot (grin)
4) Touch Goal : These sit still, waiting, until you touch them. If they're not the current goal for you in the adventure, then nothing happens. If they _are_ your current goal, then the victory music plays and you get clue/hint for the next step. These have a text floating over them, indicating their name.
If you have problems with the adventure, please IM the owner of the region where you found this HUD or quest.
Thank you for with Myriad Lite including Baroun's Adventure Machine!
Allen and Baroun